Re-learning Design: Pedagogical Experiments with STS in Design Studio Courses Introduction
Main Article Content
Abstract
In the last decades, design disciplines have been encountering the social sciences and humanities in inventive modes. These new collaborations entail partial redefinitions of the disciplines involved therein. On the one hand, contemporary strands of social and cultural theory – especially in the field of science and technology studies (STS), but also in anthropology – have made design much more than a mere research object. On the other hand, design disciplines have incorporated not only social research methods and ethnography, but also the type of conceptual work characteristic of social and cultural theory. This has led to a series of redefinitions of current design practices beyond the ‘problem-solving’ of user-centered design, design thinking or co-design approaches. In contrast to these current trends, some designers are increasingly describing their tasks as forms of ‘problem-making’.
Downloads
Article Details
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International license.
COPYRIGHT NOTICE
All contents of this electronic edition are distributed under the Creative Commons license of "Attribution-ShareAlike 4.0 Internacional" (CC-BY-SA). Any total or partial reproduction of the material must mention its origin.
The rights of the published images belong to their authors, who grant to Diseña the license for its use. The management of the permits and the authorization of the publication of the images (or of any material) that contains copyright and its consequent rights of reproduction in this publication is the sole responsibility of the authors of the articles.